mirror
This function creates a "mirror" which displays a specific area of the Minecraft window on top of the waywall window. You may want to use it for e.g. boat eye measurement.
The options table can have the following options, although only src and
dst are required:
{
-- area to copy from minecraft window
src = {
x = 160,
y = 900,
w = 100,
h = 100,
},
-- absolute location/size of mirror in waywall window
dst = {
x = 0,
y = 300,
w = 100,
h = 100,
},
-- optional
color_key = {
input = "#dddddd",
output = "#ee1111",
},
-- optional
depth = 0,
-- optional
shader = "shader_name",
}
The color_key option allows you to perform color keying on the mirrored area,
which will only preserve pixels of the given input color and change them to
the output color.
For more information on custom shaders, see Shaders.
Arguments
options: table
Return values
mirror: mirror object
This function cannot be called during startup.